IronFall Invansion releases this weekend with free content available at launch

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IronFall Invansion releases this weekend with free content available at launch

Some more information regarding Ironfall Invasion, a new independently developed title for the Nintendo 3DS. Purchase the modes separately ($13 AUD ea) and get a free HR pistol or purchase them together ($26 AUD) for the free pistol and a jukebox to listen to the game’s soundtrack.

Copied below is the media announcement from Nintendo

On 14th February, a three-year project by three talented indie developers is set to be unveiled exclusively on Nintendo eShop* for Nintendo 3DS, with IRONFALL Invasion bringing an energy-fuelled, 60 frames per second**, third-person action experience to handheld console owners. Best of all, some free content will be available from launch for players to try out the game.

At a time when Earth has been invaded by an alien horde, IRONFALL Invasion pits you in the military boots of a courageous resistance movement fighting to reclaim the planet from the clutches of the Dyxides. The action will take players across the globe, with intense battles raging across urban landscapes, underground laboratories, vast canyons, and even inside a volcano, with the constant need to find cover in the environments and keep an eye on your heart rate – if the latter exceeds 200, your fight is over.

For Nintendo 3DS system owners***, the touch screen is your key battle instrument, with the ability to aim at enemies using the stylus, while also enabling you to perform other actions like reloading weapons or dropping into cover. Meanwhile, for players with New Nintendo 3DS or New Nintendo 3DS XL hardware, the system’s C Stick allows for quick and precise aiming when targeting enemies in the heat of a stand-off.

There are two purchasable modes in IRONFALL Invasion IRONFALL Invasion:Campaign and IRONFALL Invasion: Multiplayer.

IRONFALL Invasion: Campaign features 11 action-packed single-player levels, as well as 78 additional challenges that are unlocked as you progress through your overall mission to liberate Earth.

IRONFALL Invasion: Multiplayer allows for up to six players to face-off in local and online multiplayer scenarios, with 6 different arenas, classic modes from “3 vs. 3” to “free-for-all”, and even the ability to bet in-game credits, which are tied to a player’s XP and rank, on your chances of winning a match. On top of this, a Survivor mode gives you the chance to train solo and hone your skills against CPU-controlled opponents within a variety of time-based scenarios.

Downloadable from Nintendo eShop, fans can purchase either mode separately for AU$13.00/NZ$17.00 each, or the entire game for AU$26.00/NZ$34.00. Fans purchasing both modes separately will gain access to a new multiplayer weapon, the HR pistol, while those purchasing both modes together as one bundle will receive the HR pistol plus a Jukebox feature that allows you access to the game’s soundtrack. However, free content will be available to all players from launch, with the chance to sample the first level of IRONFALL Invasion:Campaign plus the local and online multiplayer features of IRONFALL Invasion: Multiplayer, including one multiplayer arena and a limited number of characters and weapons when compared to the purchasable mode.

Developed exclusively for Nintendo 3DS handheld systems by independent developer VD-DEV, prepare for intense 60 frames per second action and fluid gameplay that also maximises the unique features of New Nintendo 3DS and Nintendo 3DS XL when IRONFALL Invasion lands on Nintendo eShop for Nintendo 3DS on 14th February

 

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There are two things I love in life... playing games and my family. I work three jobs; one to pay the bills, another as a video game designer at C117 Games, and, of course, here - at Another Dungeon. I own almost every console since the Atari 7800 and am proud of my extensive collection of games. I'm more of a single or coop player but I do dabble in multiplayer on the odd occasion. Tabletop wise I prefer strategic games like Five Tribes or Small World. If you want to have a game or just chat feel free to add me, PM me or email me.
  • It was … ok. I might pick up the single player campaign, but not at the moment. Despite finding Resident Evil Rev to work really well with the new 3DS C-stick, I had some issues with IronFall. When aiming, I’d often find the iron sight would whip downwards when shooting. At first I thought it was a glitch with aiming, but I think it’s my finger slipping off the C-stick when I shoot. To be honest, the precision aiming isn’t really needed with most weapons, so I was able to ignore it.

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