Palaver: What game would you like to see remade from the ground up?

Palaver: What game would you like to see remade from the ground up?

Welcome to “Palaver” – a monthly discussion where the Another Dungeon team answer a question presented to them. If you have a burning question you’d like to ask you can post a comment below or send us an email.

This months question is:

With the complete remake of Final Fantasy 7 on the way, what game would you like to see remade from the ground up?

Tim: I’d honestly prefer that developers put their time and effort into creating new IP, but if I had to choose a game to be remade from the ground up I’d pick Red Dead Redemption. I thought this was a magnificent game brought to us by Rockstar. The story was amazing, the world was massive, and it really felt lived in. It would be good to have a chance to play in this glorious world again.


Amelia: That’s a tough one. Most of the game franchises I love already have new, updated entries in them. Games that spring to mind are Majesty – which has already had sequels and a HD remake, HOMM3, which likewise has had a HD remake, and Yoshi’s Story, which, although cool, doesn’t really need a remake because the new Yoshi games have been enjoyable. I would LOVE to see a new Spyro game that’s more in tune with the original 3 games, where Spyro was the teenage goofball he originally was, but with all that Skylanders has done to change the character, I cannot imagine that ever happening. Other games that spring to mind are mainly JRPGs – but they all have good sequels or have already been remade. I suppose a HD remake of the Longest Journey would be cool, but, again something has already been made to kind of fill that niche – Dreamfall Chapters. So I guess I am happy with the upcoming FF7 remake. Bring it!


Ben: Banjo-Kazooie. I recently revisited the original and it still holds up amazingly. However, a fresh coat of HD paint, and a new control scheme not invented in the lowest depths of insanity would go a long way to improving it for the modern age. And yes, sure, we have a spiritual successor now in Yooka-Laylee, but it’s just not the same.

Jair: I’d love the see a Banjo Kazooie remake. I think there’s more than enough time for someone to pick it up and get it done by 2018 for the 20th anniversary. Man, that makes me feel old! I don’t feel I need to justify this one too much. If you lived through the 90s, you’ll understand.


Andrew: My online shooter of choice has always been the Battlefield series. I’ve loved them through and through, thanks to their use of great team play and extensive destruction. Of late, the Battlefield entries have been lacklustre – the less said about Battlefield: Hardline the better – so that’s why I would love to see a revision of Battlefield: Bad Company 2, the game that started my love of Battlefield. I still fondly recall many great moments I had playing that game. Update it to modern graphics, with 64-player maps, all out insanity on some of the best multiplayer maps around. Yes please.


Greg: Definitely something from the 90s – there were so many great, story-based games that would really benefit from a fresh look, in much the same way as FF7. Landstalker, for example, was a wonderful RPG that could be completely transformed by being remade in full 3D. Alternatively, Cool Spot or Earthworm Jim, for some reimagined platforming…


Dave: Whilst I try not to agree with Tim as a general rule, I must admit that I’d prefer new games over remakes. This is probably due to the fact I still have own all my old games and consoles (or emulators to fill the holes), so I don’t have an “availability issue” with older titles. With that in mind, I’m going to ignore some old favourites that could use a graphical upgrade (Soul Reaver or Legacy of Kain, for example) and choose Diddy Kong Racing instead. While it still plays ok using the Nintendo 64 controller, I’d love to play it again with a more modern control method. I also feel that the “adventure mode karting” model they used was worthwhile and, sadly, left behind in lieu of more formulaic models.


Andrew was nameless for the first week of his life. His parents were too busy trying to figure out the character creation model that they forgot to name him. Unfortunately, they molded him into a bearded film loving idiot who runs The Last New Wave and AB Film Review with his wife as well as talks about games every so often. Sometimes he knows stuff, most of the time he’s an idiot.

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