WIBAI Games, a husband and wife game designer team, in conjunction with scientific illustration company somersault 18:24, launched their second board game, Pathogenesis, on Kickstarter late late year. After a hugely successful Kickstarter campaign raising over $75,000 the game is now available for pre-order.
The game is a fresh take on a theme explored by popular games like Pandemic and Plague Inc: a powerful bacteria begins to develop, mutate, and spread. Pathogenesis takes the theme further by bringing the battleground inside a human host on a cellular level. Pathogenesis is a deck building game in which players take on the role of bacterial pathogens attacking a human host. The pathogens must survive the body’s powerful immune response, adapt in an ever changing environment, and evolve to take on virulence factors to increase their attack, defense, and other abilities so that they may do enough damage to defeat the body before the human host becomes immune and all the players lose the game.
- The game is highly scalable, allowing players to choose their level of difficulty and the length of game they wish to play.
- Pathogenesis blends the feel of center-row style deck builders such as Star Realms and Ascension with mechanics based 100% on real science, simulating the roles of pathogens and the immune system at each phase of the game.
- Modes of play include solo, competitive, cooperative, team play, and classroom.
- Who might like this game? Avid gamers, fans of deck builders, medicine & science enthusiasts, teachers and students from high school to college level and beyond.